In this project I helped with the initial setup, all the basic functionalities and also created a tool using node JS to convert old “sudoku” files to JSON to be able to use them inside the new game since these files were created for an older version/engine and we needed something more generic to be able to manipulate the data.
Tyr: Chains of Valhalla is a 2.5D shooter/platformer full of power-ups, vikings, robots, awesome and difficult bosses. Tyr: Chains of Valhalla combines 3D scenarios and bosses with 2D characters and enemies.
Coding
Player Input
Game Mechanics
UI
Administration
Since I was co-founder of Ennui Studio I also helped manage the development of the game, these helped me to get an inside on all that is required during the development process.